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Note: You will need to delete the “vehicles” folder in “My Documents\BeamNG.drive” in order for everything to work properly. We also recommend clearing the contents of your cache folder in there. Your mods are not gone – they have simply been moved. See here:
https://www.beamng.com/threads/12277-My-Mods-Are-Gone?p=190397&viewfull=1#post190397
Friction subsystem update. The friction graphs are better now
Reduced latency for crashing sounds
Improved user folder: new directory structure, cache now version dependant as well as other improvements
Integrity checking: runs each time the game is updated to prevent conflicts and content breaking errors
New logging subsystem: now with improved format and ability to set it up better. (See settings/base.ini file)
Frame rate limiter now configurable via text file (See settings/base.ini file)
Globally improved and more accurate vehicle handling as a result of new friction code and extensive tire tuning
Optimizations for non-collidable pressureWheel triangles
support for BC5 normal maps for all vehicles to greatly reduce artifacts
putting zip files into the mods folder will automatically mount them
Fixed script warnings and errors
Fixed crashes to desktop when returning to the menu
Temporarily removed other audio providers to prevent muted audio
Fixed positioning of crash sound
Fixed parts configurator bug allowing only one part removal at a time
Zero size warning removed for hubcaps
Fixed bug in soundsource ordering
Fixed lots of possible crashes
Improved logging origins so one can always tell where the error came from
disabled ancient GFX profile loading
Fullscreen mode fallbacks improved: if the game fails to switch to fullscreen, it falls back to windowed mode now
Fixed bugs with incorrect window resolutions resulting in startup errors
Fixed CPU name reporting in logs
Fixed crashs: on vertex buffer locking, missing lighting datablock, missing decal datablock
Improved D3D Crash Handling
Extensive tire and suspension tuning to improve handling and FFB corresponding with new friction code
Softened and increased damping on all tie rods to reduce vibration and improve FFB
Revised most vehicles’ external cameras and some internal cameras
Various minor fixes and corrections to all vehicles
Tuned all tire friction coefficients
Lightbars added to the H-Series, Grand Marshal, and D15
Pushbar finished and textured for the Grand Marshal
New 17″ sport wheels for the D15 Sport and Grand Marshal Sport
Added 16″ rally wheels to the Covet
Added barriers to the Large Spinner
B-pillar tweaks on most vehicles
Fixed mesh spikes on the Moonhawk when wheels detach
Fixed wrongly triggered flares on Moonhawk
Reduced Bolide bodywork panel attachment strength
Brighter gauges when not lit on the D15, H-Series, Grand Marshal, and Moonhawk
Turquoise gauge glow added for Covet when headlights are on
Fixed instability on the T65
T65 flatbed added
T65 short frame fifth wheel upfit added (much easier on FPS)
Added ability for T-Series transmission to detach from the engine
Added seats to T-Series with soft mounts
More T-Series interior progress
Reduced vehicles’ metal friction coefficient from 0.7 to 0.5
Increased Covet skidplate friction from 0.2 to 0.5 to improve driveability
Added steering axis inclination (SAI) to Bolide to improve handling and FFB
Fixed lack of SAI on Sunburst causing strange FFB and incorrect suspension geometry
Breakable driveshafts on the Sunburst
Strengthened rear strut top on Sunburst to reduce unwanted deformation over jumps
Added rally suspension to the Sunburst with stronger components
Sunburst RS and Race damping increased
Retuned exhaust deformation and detaching for Sunburst
Fixed zero offset on Sunburst hubcaps creating zero-length beams
More work on 200BX (almost ready for public testing)
Added larger flipramp variant that matches up with T65 cargo box
Dry Rock Island vegetation tweaks
Fix for bridges dropping FPS
Fixes based on feedback to East Coast
Added another trail to East Coast
Improved some roads on East Coast
Improved jump on Industrial
Global groundmodel tweaks
Fixed some erroneous flares/spotlights
Gas station added to East Coast
Skidpads Added to Gridmap
