A disturbing ’90s point-and-click horror game about waking up in a rundown asylum with no recollection of who you are is getting a glow up in 2026

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1998 was a vintage year for PC gaming: Half-Life, Unreal, StarCraft, Thief and Baldur’s Gate all released in lavish oversize retail boxes, and it was just as busy in console land: Ocarina of Time and Banjo-Kazooie released on Nintendo 64, while the original PlayStation enjoyed Metal Gear Solid and Resident Evil 2.

Into this crowd of future classics was also Sanitarium, which shuffled onto shelves, probably sheepishly, in April 1998. It’s an isometric point-and-click adventure starring Max, an amnesiac who wakes in a bizarre, rundown sanitarium. Lest you think this is a game about exploring a slightly eerie rundown hospital, let me disabuse you of that notion immediately: For fear of spoiling everything, I can only say: this game goes places.



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A disturbing ’90s point-and-click horror game about waking up in a rundown asylum with no recollection of who you are is getting a glow up in 2026

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