Third hotfix for 0.17 released


With today’s hotfix we are releasing a number of bugfixes.


Vehicles

  • Fixed various Grand Marshal and Roamer configs not having the correct secondary color when a different color was chosen in the selector
  • Grand Marshal: improved reliability of enging bay mesh breaking beams, added missing torque converters for drag gearbox, fixed repeated brake line lock slot, fixed firewall textures
  • Covet: Fixed missing mesh for race radiator
  • Bluebuck: Fixed position of tow hitch nodes


World Editor v2

  • Fixed wrong selection calculation on some maps
  • Fixed mouse hover sometimes going to the bottom window
  • Fixed scale gizmo jumping values
  • Fixed objects having no parent property when saving a prefab object


UI

  • Fixed a broken loading screen hint
  • Fixed loading proper vehicle colors when double-clicking on vehicle in selector
  • Fixed Tune button in garage
  • Added “Traffic” mode option to AI control app
  • Fixed wrong error message in ImGui
  • Added support for many new languages in ImGui


Scenarios

  • Fixed Mountain Race’s scenario description


Misc

  • Fixed 32bit version using 64bit version of d3dcompiler_47.dll
  • Fixed bug in FileSystem when targetDirectory is missing
  • Fixed error when userpath have non-ASCII characters
  • Fixed launcher not being able to open Explorer window to show user path if it contains foreign characters (non-ASCII)
  • Fixed relative camera throwing errors when the vehicle does not contain relative camera information
  • Input: Fixed some direct drive wheels (and other devices self-identifying as joysticks) using smoothed input, instead of raw steering input


AI

  • Fixed cars in “Random” mode to not slow down for other vehicles
  • Fixed a rare error that happened with “Chase” mode


Terrains

  • Italy: Fixed grass clipping through curb
  • East Coast USA: Fixed some holes (visual and collision mesh) in the town mesh
  • East Coast USA: Fixed incorrect signs in shops (jewelers selling bread)
  • East Coast USA: Improved collision for tall plant
  • Replaced .png files with .dds files in all levels to improve performance on AMD cards


Intel HD crashesWe are still working on resolving the crash with the Intel HD 620/630 Series on vehicle reset.

Help us gather more information here please.

(Solution #1) – Use CTRL+R to reset a vehicle, instead of just R.

(Solution #2) – A temporary workaround solution is available

here.

Some users have suggested that this issue is caused by some specific Intel drivers versions. You could try to update / rollback drivers and see if that helps.

An up-to-date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.

Instructions on how to update the game here.



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Third hotfix for 0.17 released

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