Thanks to a dedicated team ‘art-directing’ every single NPC, GTA 6 has over 10 times as many unique animations as GTA 5

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There are big-budget blockbusters, and then there’s GTA 6. If you want any sense of just how big this thing is, look no further than a recent interview Rockstar North co-head Aaron Garbut gave The New York Times (via Techradar). In it, he said the studio dedicated an entire new team solely to making NPCs.

“We art-directed each individual one of them,” Garbut said in the interview. “Every room in the game, somebody thought about this … Who’s sitting where, what they’re drinking, the marks that are left on the table. The pictures on the wall will have the people that are in that room, with their tattoos on their arms and their family behind them.



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Thanks to a dedicated team ‘art-directing’ every single NPC, GTA 6 has over 10 times as many unique animations as GTA 5

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