Known Issues (Current)



Known Issues Some D3D12 Intel drivers are causing excessive VRAM usage, which can lead to OOM and unsatisfactory performance. As a temporary workaround please use Vulkan or D3D11 Liveries Editor may not work as expected or may only function partially in the current version. We are investigating the problem In some cases, local HDMI settings and/or Nvidia Control Panel settings may be interfering with the game’s color and cause shadows to appear completely black This can be resolved by checking for settings such as color correction, HDMI black level, etc, and turning those off if they are active Day length selection via tod in the World Editor is currently not allowing day length to be set to 24 hours Low-memory graphics cards may have trouble loading textures properly, which can cause blurry textures, delayed texture loading, or visual pop-in during * gameplay.



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Known Issues (Current)

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