Hotfix for version 0.15 – BeamNG.drive


We identified and fixed some serious crashes and problems within hours of the release.

Happy holidays from the whole team!


Improvements

  • Replaced old performance graph by new imgui-based performance graph (in scenario mode)
  • Audio: Changed loading type of water assets for Italy to improve performance
  • scriptAI: Improved user interface and fixed performance problems


Bugfixes

  • Fixed crashes when running 32 Bit (x86) version
  • Fixed license plate always defaulting back to old text generation
  • Fixed old Italian plate breaking text when trying to parse something else than valid plate (Eg: nicknames with numbers)
  • Fixed missing bumpers for Autobello 110B version
  • Fixed tailgate grill normals issue
  • Fixed hydros deforming other parts of the car when their movement is nearby the natural frequency of the other parts. This happened at low FPS and inside a certain movement speed zone
  • Fixed wheel force feedback being disabled when scriptAI is recording
  • Fixed scriptAI not setting arcade gearbox mode when following a recording
  • Fixed scriptAI not preserving initial direction when looping
  • Fixed crash on static render manager when shapes don’t have any LOD
  • Fixed PointLight shadows
  • Fixed crash when opening a replay before having loaded any map first
  • Fixed watercooled engine thermals not cooled down by water
  • Fixed wrong information showed for the Etk 854tx (A)
  • Fixed scenario logic breaking after trying to reset a paused scenario

Instructions on how to update the game here.



Source link

Rating

0

( 0 Votes )
Please Rate!
Hotfix for version 0.15 – BeamNG.drive

No votes so far! Be the first to rate this post.

Leave a Reply

Your email address will not be published. Required fields are marked *