Even though turn-based and real time RPGs ‘have their loud, vocal advocates,’ Fallout developer Tim Cain thinks they both have a place in the genre

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In a recent video on his YouTube channel, legendary developer Tim Cain weighed in on one of the great RPG debates: Turn-based, or real time? But Cain doesn’t see it as a zero sum game, instead staking out a sensible, radical moderate position on a topic that can prompt forum knife fights.

One unique aspect to Cain’s perspective: He zoomed out to “real time” period, not just the OG Baldur’s Gate-codified “real time with pause” (RTWP) where you can queue up commands to multiple characters while the game is stopped. The specific contrast of turn-based and RTWP is more often the center of debate, given that they have both been ways of digitizing tactical, often tabletop-adapted combat.

Real Time vs. Turn Based Combat – YouTube
Real Time vs. Turn Based Combat - YouTube


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Even though turn-based and real time RPGs ‘have their loud, vocal advocates,’ Fallout developer Tim Cain thinks they both have a place in the genre

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