Introduction: Why You Should Use Mods in Total War: Warhammer
Total War: Warhammer is already a deep and content-rich strategy game, but mods take it to an entirely different level. From massive overhauls that completely redesign factions and balance, to simple quality-of-life tweaks like better UI, camera controls, or improved AI, mods let you tailor the game to your playstyle.
Whether you are playing Total War: Warhammer I, II or III, the logic of modding is largely the same:
- Most mods are distributed through Steam Workshop.
- Some advanced or older mods are distributed as manual downloads (e.g., from Nexus, Total War Center, etc.).
- You manage and load them through the Total War launcher or a third-party mod manager.
This guide is a complete, SEO-friendly, step-by-step walkthrough. By the end, you will know:
- How to install mods via Steam Workshop
- How to install mods manually
- How load order works and why it matters
- How to fix common issues like crashes, invisible units, or broken saves
- Best practices for keeping your modded game stable
1. Understanding Total War: Warhammer Mods
Before installing anything, it helps to understand the basics.
1.1 What is a mod?
A mod (modification) is a community-made change to the game files. Mods can:
- Add or change units, factions, or lords
- Rebalance existing mechanics (e.g., economy, magic, AI behavior)
- Improve visuals (reskins, new models, better effects)
- Enhance UI and quality of life (bigger unit cards, better tooltips, camera freedom)
- Adjust campaign mechanics (public order, corruption, building chains, etc.)
Mods usually come as .pack files that the game reads at launch.
1.2 Requirements and basic preparation
Before you start modding Total War: Warhammer, make sure:
- You have the game on Steam.
- Your game is updated to the latest version.
- You have a stable internet connection for downloading Workshop mods.
- You have enough disk space, especially if you plan to install large overhaul mods and high-resolution texture packs.
Optional but recommended:
- A backup folder for your saves
- A basic understanding of your file system (knowing where Steam and game data folders are located)
1.3 Types of mods you will encounter
You will typically see these categories of mods:
- Overhaul mods: Large-scale changes that affect many aspects of the game (campaign, units, AI, UI, etc.).
- Unit & faction mods: Add new units, lords, heroes, or entirely new factions.
- Gameplay & mechanics mods: Change difficulty, diplomacy, AI aggressiveness, economy, or battle behavior.
- Cosmetic mods: Reskins, new models, animations, banners, icons, or blood/visual enhancements.
- UI & QoL mods: Better camera, more info panels, improved tooltips, better map filters, etc.
- Submods and compatibility patches: Small mods that make big mods work together or tweak them.
Knowing what type of mod you are installing helps you understand potential conflicts and load order issues later.
2. How Total War: Warhammer Loads Mods
2.1 The role of the launcher
When you start the game from Steam, you first see the Total War launcher. This is where:
- All detected mods (Workshop & manual) are listed.
- You can enable/disable mods via checkboxes.
- You can sometimes reorder mods to adjust load order.
- You can see which mods are out of date or incompatible with the current patch.
The launcher is essentially your mod control center, so it is worth getting comfortable with it.
2.2 Load order basics
Load order is the order in which the game reads mod files. If two mods change the same thing:
- The mod that loads later usually overwrites the earlier one.
- This can be good (e.g., a “patch” mod that fixes another mod).
- Or bad (e.g., one mod unintentionally breaks another).
As a general rule of thumb:
- Core overhauls should be at the top (loaded first).
- Submods/patches for those overhauls should come after them.
- Cosmetic and UI mods often go towards the bottom of the load order.
If a mod author provides a recommended load order, follow it.
3. How to Install Mods via Steam Workshop
For most players, Steam Workshop is the easiest and safest way to install mods.
3.1 Subscribing to mods
- Open Steam.
- Go to your Library and select Total War: Warhammer (I, II, or III).
- On the game’s page, click on “Workshop”.
- Browse or search for a mod (e.g. “campaign overhaul”, “unit reskin”).
- Click on a mod you like to open its page.
- Press “Subscribe”.
Once you subscribe:
- Steam automatically downloads the mod files in the background.
- Next time you launch the game, the mod should appear in the launcher mod list.
3.2 Enabling Workshop mods in the launcher
After subscribing and once the download is finished:
- Launch the game from Steam.
- When the launcher opens, go to the “Mods” tab.
- Find the mods you subscribed to in the list.
- Tick the checkbox to enable each mod you want to use.
- If needed, drag and drop to rearrange load order (if your launcher supports it for that title).
- Click “Play” to start the game with the selected mods.
If a mod does not show up:
- Make sure the download finished in Steam → Downloads.
- Restart Steam and the launcher.
- Check that you subscribed to a mod compatible with your game version.
3.3 Managing collections of mods
If you plan to use multiple mods:
- Consider subscribing to Workshop collections (curated sets of mods by one author or the community).
- You can create your own collection on Steam and add mods you like.
- Collections are great for switching between “profiles” (e.g. one set for an empire campaign, another for chaos, etc.).
Using collections keeps things organized and reduces the risk of random combinations causing crashes.
4. How to Install Total War: Warhammer Mods Manually
Some mods are not available on Steam Workshop. They may be hosted on websites like Nexus Mods or Total War Center. These often require manual installation.
4.1 Downloading manual mods
- Go to the website hosting the mod (e.g. Nexus, a forum, or the modder’s page).
- Download the mod file, usually compressed as .zip, .rar or .7z.
- Extract the archive using a tool like WinRAR, 7-Zip, or similar.
Inside, you will typically find:
- One or more .pack files (the actual mod).
- Sometimes a readme file with instructions.
- Occasionally additional files like scripts or configuration text.
Always read the author’s instructions, especially for complex or script-based mods.
4.2 Finding your data folder
You need to place the .pack files into the game’s data folder. Typical paths for Steam on Windows are:
...\Steam\steamapps\common\Total War WARHAMMER\data...\Steam\steamapps\common\Total War WARHAMMER II\data...\Steam\steamapps\common\Total War WARHAMMER III\data
If your Steam is installed on a different drive or folder, adjust the path accordingly.
4.3 Installing the pack files
- After extracting the downloaded archive, copy the .pack file(s).
- Paste them into your game’s data folder.
- Launch the game via Steam.
- In the launcher, check if the new mod appears in the Mods tab.
- Enable it with the checkbox and adjust load order if needed.
- Click Play.
If the mod does not show up:
- Make sure the .pack file is directly in the data folder, not inside another subfolder.
- Confirm that the mod is built for the correct game (WH1, WH2, or WH3).
- Some older mods may require manual activation via a user.script.txt file (less common with newer titles).
5. Using Mod Managers (Optional, but Recommended for Heavy Modding)
If you plan to run many mods at once, a mod manager can make your life easier.
5.1 What a mod manager does
Third-party mod managers usually allow you to:
- See all mods (Workshop + manual) in one place
- Easily enable/disable groups of mods
- Manage and save load orders (profiles)
- Spot conflicts or duplicates
- Launch the game with a specific mod profile
While the official launcher has improved over time, heavy mod users often prefer a dedicated mod manager for more control.
5.2 When you should consider using one
Use a mod manager if:
- You use dozens of mods regularly.
- You like to frequently switch between mod setups.
- You use large overhaul mods with many submods and compatibility patches.
- You want to minimize the risk of broken load orders.
If you are a casual mod user (just a few Workshop mods), the built-in launcher is usually enough.
6. Keeping Your Total War: Warhammer Mods Stable
Modding always adds some risk, but you can reduce problems with good habits.
6.1 General best practices
Read descriptions carefully
- Authors often list compatibility info, required DLCs, known issues, and load order recommendations.
Avoid mixing too many overhauls
- Running two big overhauls that both change core mechanics, units, and AI is asking for trouble.
Install mods gradually
- Add a few mods, test them, then add more. If you add 30 mods at once and the game breaks, diagnosing the issue becomes difficult.
Backup saves
- Keep copies of your favorite campaign saves in a backup folder. Big updates or removed mods can break them.
Do not remove big mods mid-campaign
- Especially overhaul or faction-adding mods. Removing them from an ongoing save can corrupt or break that save.
6.2 Handling game updates and patches
When Creative Assembly pushes a big patch:
- Some mods may become outdated or incompatible.
- Workshop pages will sometimes tag mods as “Outdated” or “Broken”.
- It is common for modders to need a few days or weeks to update complex mods.
What you should do:
- Check each mod’s Workshop page or description after a patch.
- Temporarily disable mods that the authors say are not yet updated.
- Look for “compatibility patches” or new versions.
If your game suddenly crashes after a patch, try running it without mods first to confirm the base game works.
7. Troubleshooting Common Mod Problems
Even if you follow all best practices, issues can still occur. Here is how to diagnose and fix the most common ones.
7.1 Game crashes on startup
Possible causes:
- A mod is outdated and no longer compatible.
- Two or more mods are conflicting.
- The launcher is caching old files.
What to try:
- Disable all mods in the launcher.
- Start the game. If it launches, the problem is definitely mod-related.
- Re-enable mods in small groups to identify which one causes the crash.
- Once identified, check the mod page for updates or uninstall it.
- Clear the launcher’s cache if needed (sometimes done automatically when you verify files).
7.2 Crashes when loading a campaign or battle
If the game crashes only when entering a battle or loading a specific save:
- A mod may affect that specific faction, region, or system.
- A removed or updated mod may have made that particular save unstable.
Solutions:
- Try starting a new campaign with the same mod set. If it works, the old save may be corrupted.
- Disable mods that affect that area or faction and test again.
- Always keep a few older saves instead of just overwriting the latest one.
7.3 Mods not appearing or not working
If a mod appears in the launcher but does nothing in-game:
- Make sure it is enabled and not greyed out.
- Check that you are playing the correct game version and have required DLCs, if needed.
- Some mods only affect new campaigns; they may not alter ongoing saves.
- UI mods sometimes require that their load order is below certain other mods.
If a mod does not appear in the launcher at all:
- Verify the .pack file is in the correct data folder.
- Ensure the download is complete.
- For manual mods, confirm the file is not inside a nested folder.
- Restart Steam and the game launcher.
7.4 Performance issues (lag, stuttering, long loading times)
Mods can increase the load on your system, especially:
- High-res texture packs
- Large faction/unit additions
- Massive overhaul mods that alter many systems
To improve performance:
- Disable heavy cosmetic mods if your GPU or RAM is limited.
- Lower the in-game graphical settings, especially unit sizes and shadows.
- Avoid running too many large mods in the same campaign.
- Close unnecessary background applications.
8. Safe Uninstallation and Mod Clean-Up
Sometimes you want to stop using a mod or clean your setup.
8.1 Unsubscribing from Workshop mods
- Go to the mod’s Workshop page.
- Click “Unsubscribe”.
- Steam will remove the mod files.
- In the launcher, the mod should no longer appear after a refresh or restart.
Always try to:
- Disable the mod and test the game before completely removing it from an active campaign.
- Finish campaigns that rely on huge overhauls before unsubscribing them.
8.2 Removing manual mods
- Go to your game’s data folder.
- Delete the relevant .pack file(s).
- If the mod required additional folders (e.g. scripts, custom assets), remove those as well (according to the author’s instructions).
- Restart the launcher and verify the mod no longer appears.
8.3 Verifying game files
If your installation feels messy, or you are unsure whether the base game files are intact:
- In Steam, right-click Total War: Warhammer → Properties → Installed Files → Verify integrity of game files.
- Steam will scan and re-download any missing or corrupted vanilla files.
- This does not delete mods, but it helps ensure the core game is clean.
9. Advanced Tips for Power Users
If you want to go a bit deeper, here are some additional tips.
9.1 Using separate mod profiles
If your mod manager or launcher supports it, create profiles like:
- “Vanilla + QoL” – only minor visual/UI mods, mostly a vanilla experience.
- “Empire Campaign Overhaul” – heavy campaign mods, economic tweaks, diplomacy improvements.
- “Multiplayer Safe” – cosmetic-only mods that do not break compatibility.
This lets you quickly switch between different playstyles without manually checking or unchecking dozens of mods every time.
9.2 Reading logs and error messages
Some advanced users:
- Check crash logs in game folders to find references to problematic mods.
- Use community tools to analyze database conflicts.
If you are not comfortable with this, you can still rely on the simpler trial-and-error approach (enabling/disabling mods in groups).
9.3 Following mod authors and update notes
If you rely heavily on a few big mods:
- Follow the authors on Steam or their community channels.
- Read changelogs and update notes.
- Be careful about adding many new mods after a major overhaul update, because balance can shift.
10. Conclusion: Enjoy a Customized Total War: Warhammer Experience
Modding Total War: Warhammer is one of the best ways to keep the game fresh, challenging, and tailored to your taste. Whether you just want cleaner UI and a few reskins, or you are ready to dive into full-scale overhaul mods that transform the campaign, the steps are largely the same:
- Use Steam Workshop for easy installation.
- Use manual installation for advanced or non-Workshop mods.
- Manage load order and compatibility with care.
- Follow best practices for stability and performance.
- Troubleshoot patiently when issues arise.
Download Links for Popular Total War: Warhammer Mods
Below is a curated list of useful links for Total War: WARHAMMER II and III mods, including official Steam Workshop pages, major overhaul mods, campaign/map extensions, and manual download sources.
Official Steam Workshop Pages
- Total War: WARHAMMER III – Steam Workshop
https://steamcommunity.com/app/1142710/workshop/
- Total War: WARHAMMER II – Steam Workshop
https://steamcommunity.com/app/594570/workshop/
Major Overhaul Mods (Warhammer III)
- SFO: Grimhammer III (Lore-Friendly Overhaul)
https://steamcommunity.com/sharedfiles/filedetails/?id=2792731173
- SFO: Grimhammer III – Legacy Version (Old Campaign Support)
https://steamcommunity.com/sharedfiles/filedetails/?id=3570239313
- Radious Total War Mod – Warhammer III (Main Collection)
https://steamcommunity.com/workshop/filedetails/?id=2791768447
- Radious Total War Mod – Warhammer III – Part 1
https://steamcommunity.com/sharedfiles/filedetails/?id=2791750313
- Radious Total War Mod – Warhammer III – Part 2
https://steamcommunity.com/sharedfiles/filedetails/?id=2791750199
- Radious Total War Mod – Warhammer III – Part 3
https://steamcommunity.com/sharedfiles/filedetails/?id=2791750075
Campaign & Map Mods (Warhammer III)
- Immortal Empires Expanded
https://steamcommunity.com/workshop/filedetails/?id=3007996493
- Immortal Empires Expanded & Old World Rites Compatibility Submod
https://steamcommunity.com/sharedfiles/filedetails/?id=3049489371
- Landmarks of Eternity – Immortal Empires Expanded Edition
https://steamcommunity.com/sharedfiles/filedetails/?id=3079915520
Victory Conditions & Campaign Tweaks (Mainly Warhammer II)
- Victory Conditions Overhaul 2 – Framework
https://steamcommunity.com/sharedfiles/filedetails/?id=2165815605
- Victory Conditions Overhaul 2 – Main Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2165815189
- VCO2 + SFO Patch (Compatibility Patch for SFO: Grimhammer II)
https://steamcommunity.com/sharedfiles/filedetails/?id=2374422602
SFO-Related Submods & Add-ons (Warhammer III)
- SFO with Warband Upgrades Ultimate
Integrates Warband Upgrades into SFO factions.
https://steamcommunity.com/sharedfiles/filedetails/?id=2902803962
- Rugin’s SFO Mod Compilation
A curated compilation of SFO-friendly mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2992642330
Manual Download & Alternative Sources
- SFO: Grimhammer III – Official Website
Official info, documentation and sometimes manual download options.
https://www.sfomod.com/grimhammer-iii
- Nexus Mods – Total War: WARHAMMER III
Manual, non-Steam Workshop mods and tools.
https://www.nexusmods.com/games/totalwarwarhammer3







